Case ClosedCase Closed

The board · move the glass to read · click a card to pin it

Case Closed

Case Closed · Private Investigations

Case Closed

Partners in solving crime.

The online multiplayer murder mystery game: an escape room of puzzles for game night with friends — in your browser, at home or remote. Solo, or a team of up to four detectives each working their own leads. Your first case is free.

No app · any browser · best on a laptop, phones can join

The Game

Follow the leads. Crack the codes. Name the killer.

A murder in a noir city of 2,000 fictional addresses. Drive door to door, read the evidence, crack the ciphers, dodge the detours. On a team, every detective holds a different piece of the case. Fewer wrong turns, higher on the leaderboard.

  • Game night with friends
  • Date night at home
  • Virtual team building
  • A rainy Sunday
  • Ages 13 and up
The Case Closed game on a laptop: the Case File questions on the left, the briefing scene with its underlined leads in the middle, the pin map of Port Merrow on the right, and the phone layout inset at the corner.
Exhibit 01 · The free training case, The Locker Key · about fifteen minutes on a laptop; phones join the same team
Play the free case →

How it is played

Escape room meets board game night, in a browser

A co-op detective game for two, three or four players on separate screens — or one detective on a rainy Sunday.

  1. Step 1: Pick a case, pick a team

    Play solo or with up to three friends. Each detective gets their own briefing, car and evidence, so you have to talk. A bigger team gets a harder case and more story.

  2. Step 2: Follow the leads

    Every clue points somewhere. Drive there on the map, or crack the code at the door.

  3. Step 3: Read the evidence

    Texts, CCTV stills, bank statements, ciphers with a printed key. Some threads are detours.

  4. Step 4: Name the killer

    Who, how and why, in the Case File. Fewer wrong turns, higher on the leaderboard.

Seen from above: a notebook of arrows, a folded map with red string, a compass and a phone.
Exhibit 02 · The notebook
The full rules →

Pricing · all prices CAD

Credits buy cases. That is all they do.

One credit is about one Canadian dollar and never expires. A case is 30 credits for up to four players and three attempts.

Credit packs

  • Trainee10 credits · $10 CAD
  • Squad50 credits · $45 CAD
  • Precinct100 credits · $85 CAD
  • Bureau200 credits · $160 CAD

Subscriptions

  • Monthly$10 CAD / month
  • Annual$100 CAD / year

Every new Official case each month, the back catalogue while you subscribe, and bonus credits on top.

Creators

Write the brief. The engine builds your mystery.

Any player can build a case, publish it to the library and earn credits on every copy sold.

How building a case works →
A typewriter with a blank sheet, index cards with sketches and a pinned map of the city.
Exhibit 04 · The writer's desk

Teambuilding · groups of 30 or more

Virtual team building with a killer ending

A murder mystery written for your company — in the office, remote across time zones, or both — with a host dashboard that runs the room. Quotes in CAD.

Ask for a quote →
Eight coworkers laughing around a table of laptops, a big screen behind them showing the pin map.
Exhibit 05 · A room of 30 is eight teams

FAQ

Three quick answers

Do we all see the same screen?
The same case, your own car, your own lead: every chapter hands out one lead per detective, you see only yours, and the last lead needs what everyone brought back.
Do credits expire?
No. Credits never expire and never turn into cash.
What if we run out of time?
The leader can pause. Paused time does not count, and you have 30 days to finish.
All the questions →
A private investigator's desk with a corkboard of photos joined by red string, the city lit up through the window.
Exhibit 06 · The desk

Made in Canada · playtest build · two new cases a month once we open.